/* MIT License: see LICENSE at project root. */
/* Bordweergave: samenvatting, spelerslijst, het spelframe en de joinaside naast
   het bord. Hoort bij `render.js`. */

.board-summary p {
  margin: 0.3rem 0;
}

.board-summary ul {
  margin: 0.35rem 0 0.35rem 1.1rem;
  padding: 0;
  color: var(--muted);
}

.board-summary strong {
  color: var(--text);
}

.board-actions {
  display: flex;
  gap: 0.4rem;
}

#board-panel .section-header {
  align-items: flex-start;
}

#board-panel .board-actions-wrapper {
  gap: 0.4rem;
}

#board-panel {
  background:
    radial-gradient(140% 160% at 0% 0%, rgba(45, 226, 193, 0.2), transparent 45%),
    radial-gradient(140% 160% at 100% 0%, rgba(255, 179, 122, 0.16), transparent 40%),
    var(--card);
  border-color: var(--border);
}

#board-panel .section-header h3 {
  margin: 0;
  padding: 0.35rem 0.7rem;
  border-radius: 0.7rem;
  background: var(--surface-1);
  border: 1px solid var(--border);
  color: var(--text);
  letter-spacing: 0.06em;
  text-transform: uppercase;
  font-size: 0.9rem;
}

#board-panel .muted {
  color: var(--muted);
}

#board-panel .board-status {
  color: var(--muted);
}

.board-detail {
  min-height: 200px;
}

.board-detail pre {
  white-space: pre-wrap;
  margin: 0.5rem 0 0;
}

.board-summary {
  margin-bottom: 1rem;
  font-size: 0.95rem;
  line-height: 1.5;
  padding: 0.9rem 1rem;
  border: 1px solid var(--border);
  border-radius: 0.9rem;
  background:
    linear-gradient(135deg, rgba(45, 226, 193, 0.12), rgba(255, 179, 122, 0.08)),
    var(--game-surface);
  box-shadow: inset 0 1px 0 var(--surface-2);
}

.board-header-line {
  display: flex;
  justify-content: space-between;
  gap: 0.6rem;
  flex-wrap: wrap;
  align-items: center;
}

.board-title {
  font-size: 1rem;
}

.board-status {
  color: var(--muted);
}

.board-columns {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
  gap: 0.75rem;
  margin-top: 0.75rem;
}

.board-column h4 {
  margin: 0 0 0.35rem;
  color: var(--text);
  text-transform: uppercase;
  letter-spacing: 0.06em;
  font-size: 0.85rem;
}

.player-list {
  display: grid;
  gap: 0.5rem;
}

.player-row {
  display: flex;
  align-items: center;
  gap: 0.55rem;
  padding: 0.55rem 0.65rem;
  border-radius: 0.7rem;
  border: 1px solid rgba(255, 255, 255, 0.2);
  background:
    linear-gradient(135deg, rgba(45, 226, 193, 0.14), rgba(255, 179, 122, 0.1)),
    rgba(9, 15, 27, 0.65);
  box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.06);
}

.player-row.is-turn {
  border-color: rgba(45, 226, 193, 0.6);
  background:
    linear-gradient(135deg, rgba(45, 226, 193, 0.32), rgba(45, 226, 193, 0.12)),
    rgba(9, 15, 27, 0.7);
  box-shadow: 0 8px 24px rgba(45, 226, 193, 0.18);
}

.player-row.is-leader {
  border-color: rgba(255, 179, 122, 0.6);
  background:
    linear-gradient(135deg, rgba(255, 179, 122, 0.3), rgba(255, 179, 122, 0.12)),
    rgba(9, 15, 27, 0.7);
}

.player-row.is-turn.is-leader {
  background:
    linear-gradient(135deg, rgba(45, 226, 193, 0.26), rgba(255, 179, 122, 0.22)),
    rgba(9, 15, 27, 0.7);
  border-color: rgba(255, 209, 160, 0.7);
}

.player-badge {
  width: 32px;
  height: 32px;
  display: inline-flex;
  align-items: center;
  justify-content: center;
  border-radius: 0.55rem;
  background: rgba(45, 226, 193, 0.22);
  border: 1px solid rgba(45, 226, 193, 0.5);
  color: #f8fbff;
  font-weight: 800;
  box-shadow: 0 6px 16px rgba(45, 226, 193, 0.18);
}

.player-name {
  font-weight: 700;
  color: #f8fbff;
  text-shadow: 0 1px 8px rgba(9, 15, 27, 0.6);
}

.player-tags {
  display: inline-flex;
  gap: 0.35rem;
  margin-left: auto;
}

.tag {
  padding: 0.2rem 0.45rem;
  border-radius: 999px;
  border: 1px solid var(--border);
  font-size: 0.75rem;
  letter-spacing: 0.03em;
  text-transform: uppercase;
}

.tag.turn {
  background: rgba(45, 226, 193, 0.12);
  color: var(--accent);
  border-color: rgba(45, 226, 193, 0.35);
}

.tag.leader {
  background: rgba(255, 179, 122, 0.12);
  color: var(--accent-2);
  border-color: rgba(255, 179, 122, 0.35);
}

.tag.score {
  background: rgba(59, 130, 246, 0.16);
  color: #bfdbfe;
  border-color: rgba(59, 130, 246, 0.4);
}

.spectator-list {
  margin: 0;
  padding-left: 1rem;
  color: var(--muted);
}

.board-view {
  display: grid;
  grid-template: minmax(0, 1fr) / minmax(0, 1fr);
  min-height: clamp(32rem, 68vh, 56rem);
  border-radius: 0.85rem;
  border: 1px solid var(--border);
  padding: 1rem;
  background: var(--surface-1);
  /* anker voor de fullscreen-hotzone en -topbar */
  position: relative;
}

.viewing-board main {
  width: 100%;
  max-width: none;
  padding: 0.75rem;
  gap: 0.75rem;
}

.viewing-board #board-panel {
  padding: 0.75rem;
  border-radius: 0.75rem;
}

.viewing-board .board-summary {
  margin-bottom: 0.75rem;
}

.viewing-board .board-view {
  padding: 0.35rem;
  border-radius: 0.55rem;
}

.board-view.empty {
  display: flex;
  min-height: 240px;
  align-items: center;
  justify-content: center;
  font-style: italic;
  opacity: 0.7;
}

.board-actions-wrapper {
  display: flex;
  gap: 0.5rem;
  flex-wrap: wrap;
}

.viewing-board #lobby-panel {
  display: none;
}

.viewing-board #games .panel-header {
  display: none;
}

.viewing-board #boards-list,
.viewing-board #finished-boards {
  display: none;
}

.viewing-board #games {
  display: none;
}

/* Join-QR naast het bord. Zolang een bord op `joining` staat kunnen spelers zo
   instappen bij het spel dat ze op het tafelscherm zien. Past de aside er niet
   naast, dan wrapt hij onder het bord in plaats van het bord smal te knijpen. */
.board-stage {
  display: flex;
  flex-wrap: wrap;
  align-items: flex-start;
  gap: 1rem;
}
.board-stage > .board-view {
  flex: 1 1 32rem;
  min-width: 0;
}
.board-join-aside {
  flex: 0 0 auto;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 0.6rem;
  padding: 1rem;
  border-radius: 0.85rem;
  border: 1px solid var(--border);
}
.board-join-aside[hidden] {
  display: none;
}
.board-join-aside h4 {
  margin: 0;
}
.join-qr-aside {
  width: 220px;
  height: 220px;
}
